Interactive Projects

6Octave Matrix Environmentally Interactive Sculpture

(in progress)

Olympic Sculpture Park

Seattle, WA.

Description: Environmental PUI + Max MSP OpenGl, midi, G5, 6 panel LCD screen proposal & prototypes.

I was asked by Lisa Corrin the curator of Olympic Sculpture Park to design a sculpture that would move at “35 miles an hour”. Upon Lisa Corrin request I followed our meeting visiting the Weiss/Manfredi architects office to view the Olympia Sculpture Park Models (3) year prior to museum construction. 

My interpretation of the models was to design a piece that responded to the environment, the movement of the grounds and researching precipitation in Seattle I thought a good place to start in reinterpreting precipitation auditor ally and visually.

about "6Octave Matrix "

Romantica Complicato Interactive Performance

(in progress)

Description: Performer PUI + bicycle leavers, roland keyboard midi, G4, MaxMSP as an A/V controller.

A collaborative Interactive performance Romantic Complcato is an almost comedic look at love - collaborative performance project started between Liz Burch and I. After many conversations my listening to Liz talk about her romantic conquests we came up with a concept.

I then developed all of the components, MaxMSP patch, audio and video making it even more elaborate and whimsical, then Liz added more ideas making it more narrative and more fantastical.

about "Romantica Complicato"

Passage V3

Marty Margulies
Margulies Warehouse

Miami, Fl.


Description: Passage V3 PUI + 3 DLP plasma screen a/v immersion proposal & prototypes.

Marty Margalies visited my studio in November 2004 with Molly Merkle (Corpus Cristi Contemporary board emeber).

After Viewing Passage2 and the Passage3 prototype he ask me to develope a concept for Margalies Warehouse in Miami. Passage3 is an immersive audiovisual experience composed of video, music (music licensing), an interactive keypad, combination of video, electronic, interactive and structural details are completed.

about "Passage V3"


Passage V2

(in progress)


Description: Passage V2 PUI + a swing chair, 2 video proj., 18’ ellipsoid screen.

Passage2 (2rd version) is a video demonstration of Passage2 and how it works. Passage2 is the large-scale interactive, immersive experience where the user is supported by a California tree chair.  The main 4’ structural pole supports a PUI circuit that controls the movement of the video being projected on the 18’ ellipsoidal screen. Concept in 1996, Construction started in 2004 while both an fellow  of Mark di Suvero and NYU ITP.

about "Passage V2"

Passage V1 (prototype)

The 1st. x experience park designed by new media artists.

SUNY Fredonia

NYC + London

Description: Passage V1 PUI + a swing chair, 2 video monitors, condenser mics -65 dec. & headphones.

Laurie Anderson contacted me in meeting her and showing her my work post that she invited me intoPassage1 (1st version) was originally a prototype for "Real World Barcelona" a Laurie Anderson, Peter Gabriel and Brian Eno project.  I submitted 8 proposals to her that were reviewed by Real World London and built a prototype that viewer participant went into meditative states of consciousness via the thalamus, video frequency and “real time sound”.

“Passage” was composed of a suspended audio swing chair that detected sound at –65 decibels making the participant the soundtrack), amplifier, headphones, video deck and two video monitors (ran video at two different frequencies).

about "Passage V2"


Interactive Video Performance

20,000 Viewers

"The Mall"
Washington, DC


Description: Interactive Video Performance

Earthday concept and built by Greg Hull and I was exhibited 3 hrs while walking the Mall of Washington DC during the 20th anniversary of earthday.  For the performance a crew of eight people dressed in white carried the interactive video structure (2 monitors, 2 video decks, 1 video camera, 1 interactive video switcher and a generator) thought a crowd of thousands.

The interactive video switcher integrated with the video camera mounted on the front of the structure was programmed to send a live video signal of the audience to the 2 monitors mounted in the structure (covered in grass).  The monitors altered between pre-recorded imagery and live footage of the earth day crowd.

about "Earthday"

Washington,DC. Walking the Mall
More Interactivity Projects : See NYU ITP Fellowship